﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace DELVE_GAME.ViewStructure.Tutorial
{
    class TutorialFactory
    {
        public static Stage getTutorial(Texture2D background, Button changer)
        {
            Stage stage = new Stage();
            stage.add(changer);
            //TutorialPotencyGrid(int[board.width,board.height]);
            

            stage.setBackground(background);
            return stage;
        }
    }
}
